Small, sharp, played-in-one-sitting games. Unity, Godot, custom engines if it calls for it.
iOS and Android. Native when it matters, React Native when velocity matters more.
Marketing pages, dashboards, SaaS. Typed, tested, hosted somewhere sensible.
CLIs, plugins, bots, extensions. The stuff that makes a team faster or an idea fly.
IMPS Studio is a tiny team of engineers and designers who build end-to-end. The person you talk to is the person writing the code.
We take on a handful of projects a year — games, apps, sites, tools — and say no to the rest. That’s how the weeks stay honest and the work stays sharp. No account managers. No handoffs. No 40-slide kickoff decks.
We’ve shipped to Steam, the App Store, and the open web. We’ve also shipped to nobody (the ones that didn’t work). We’ll tell you which bucket we think your idea is heading for.
Small team. Big builds.
We ship before the
meeting is scheduled.
We take on a handful of projects a year. Drop us a line — we'll tell you honestly whether we're the right team.